perception
Highlights
DELIRIUM AMBULATORIUM
Hélio Oiticica’s Delirium Ambulatorium explores urban wandering as a creative practice, a “to-and-from” movement without linearity, where walking through the city feeds the mind, transforms urban space into a playground, and allows new artistic ideas to emerge through sensory, bodily, and chance encounters.
Adjungierte Dislokationen (Adjunct Dislocations)
An expanded cinema piece exploring walking, filmed from three perspectives: 2 cameras on the body and 1 external. It challenges perceptions of space, body, and objectivity, questioning how different viewpoints influence our understanding of reality.
Please, walk on here (Kono-ue wo Aruite Kudasai)
In 1955, Shimamoto’s Please Walk on Here used stable and unstable boards to make participants physically experience risk and instability. Recreated for the 1993 Venice Biennale, it highlighted bodily engagement and precarious perception.
On Perspective and Motion – Part II
An artist fascinated by walking, time, and perception, exploring the human scale of movement through video art. With a background in animation, they analyze “walk cycles” and use walking as a lens to investigate unseen temporal structures and the everyday.
Keep Going Then Vanish by Jack Nicholls
Keep Going Then Vanish is an immersive walking experience by ThickSkin, part of the Walk This Play® series in collaboration with The Royal Exchange Theatre, exploring an unfamiliar Manchester through changing urban landscapes and introspective narrative. Participants use the free Walk This Play® app to follow the guided walk, which combines storytelling with movement to engage with themes of memory, perception, and presence.
Aurora Sonora
Aurora Sonora is a soundwalk project in the Aurora district of Turin featuring geolocated, site-specific sound compositions accessed via the Echoes app. Developed by three sound artists, it explores urban perception through attentive listening and encourages new ways of experiencing public spaces.
Walking pieces
Drift in the studio: William Kentridge’s Transitus and Thinking
This paper examines the role of walking as a cognitive and physical process integral to William Kentridge’s artistic practice, emphasizing how movement within the studio facilitates the emergence of ideas through drawing. It analyzes the studio as a dynamic space where walking and drawing intersect, producing intermedia works that navigate the boundary between possibility and impossibility.
Articles elsewhere
#levels of perception: Stadtansichten 2020/2021
Die Seminarteilnehmer*innen von #levels of perception: Stadtansichten haben urbane Orte mittels künstlerisch-soziologischer Strategien untersucht. Das Fachgebiet Bildende Kunst der Fakultät für Architektur am KIT (Karlsruhe) hat im Wintersemester 2020/...
