Sound Walk
Anytown audio tour
This post introduces a fictional fantasy audio walking tour designed for any town or city, featuring imaginative encounters with local landmarks and characters. The tour requires common urban elements such as a drain cover, tree, flower, pavement, café, postbox, park, pond, and bin to complete the experience.
Traces – Olion
Traces is a companion app inspired by St Fagans National Museum of History, Wales, blending fact and fiction drawn from its space, stories, and archives. It is designed for users interested in exploring layered narratives and discovering hidden elements within the museum environment.
London Street Noises
In September 1928, Columbia Records and the Daily Mail documented traffic noise and city sounds at five London locations to assess impacts on health and wellbeing. These historical recordings are now accessible through a geolocated web map and mobile app, allowing users to compare past and present soundscapes, contribute contemporary recordings, and engage in critical listening via surveys.
Hush City Soundwalks
In September 2019, the Global Program of Hush City Soundwalks organized 19 soundwalks across multiple cities worldwide to celebrate Sound Walk Sunday 2019, guided by various leaders using the Hush City app. The program was coordinated by Antonella Radicchi, with local hosts including Zoe Banks Gross, Chiara Bartalucci, Richard Bentley, and others.
Where do we go from here?
"Where Do We Go From Here?" is a walking art project developed by Claire Alice Thill in 2017 during her residency at Fondation Biermans Lapôtre in Paris, featuring site-specific itineraries around the city. The project combines recorded interviews, original soundscapes by composer Georg Brenner, and curated walking routes to explore walking as a cultural and social act while enabling participants to experience Paris through the voices and perspectives of its inhabitants.
Búðahraun
This work investigates distance, time, movement, and place through replicated walks across the Búðahraun lava field in Iceland, captured via field recording and sound design. Originally broadcast on Resonance Extra’s Flux, it explores liminal spaces and temporality by contrasting walks at dawn and dusk on the summer solstice, integrating natural sounds and embodied movement into a sonic portrait of the landscape.
Myall Creek Memorial Soundtrail
The Myall Creek audio walk explores the 1838 massacre and its ongoing impact, highlighting moments of justice and reconciliation across generations. Created with local community collaboration, the geo-locative experience invites participants to engage deeply with this continuing story of national acknowledgment and healing.
1831 Riot!
Queen Square in Bristol hosts a GPS-triggered audio play recreating the 1831 riot, originally created in 2004 as a world-first location-based sound experience. This updated 1831 RIOT! by Satsymph combines audio engineering and contemporary composition to immerse listeners in the historic event as they move through the site.
Listening to Abu Dhabi
Soundscape compositions based on Abu Dhabi maps, experienced along the Abu Dhabi Corniche, illustrating changes in urban soundscapes caused by rising sea levels and temperatures. The project was created for Keira Simmons' Capstone Thesis at New York University Abu Dhabi and includes an accompanying research paper available upon request.
Synchronize (2005/2019)
Synchronize (2005/2019) Dordrecht, Netherlands The work Synchronize consists of a walking route and a mp3 file. While walking the route you need to wear headphones or earphones. Listen to the mp3, and follow the walk as done by Frans van Lent, the artist, earlier. Synchronise with the sound of his walking feet.
Sonic Origami
Invented by the performer and musician Ana Berkenhoff it is a live experience that transforms the visual of a place into audio. The audience and the performer walk together through an area. The audience will hear a mix of recordings (from the place) and live singing about what is there to see.
