Search
My feed
Sound walk
Sound walk SWS19 2019

Anytown audio tour

This post introduces a fictional fantasy audio walking tour designed for any town or city, featuring imaginative encounters with local landmarks and characters. The tour requires common urban elements such as a drain cover, tree, flower, pavement, café, postbox, park, pond, and bin to complete the experience.

Walking piece
Walking piece 2016

Traces – Olion

Traces is a companion app inspired by St Fagans National Museum of History, Wales, blending fact and fiction drawn from its space, stories, and archives. It is designed for users interested in exploring layered narratives and discovering hidden elements within the museum environment.

Sound walk
Sound walk SWS19 2019

London Street Noises

In September 1928, Columbia Records and the Daily Mail documented traffic noise and city sounds at five London locations to assess impacts on health and wellbeing. These historical recordings are now accessible through a geolocated web map and mobile app, allowing users to compare past and present soundscapes, contribute contemporary recordings, and engage in critical listening via surveys.

Sound walk
Sound walk SWS19 2019

Hush City Soundwalks

In September 2019, the Global Program of Hush City Soundwalks organized 19 soundwalks across multiple cities worldwide to celebrate Sound Walk Sunday 2019, guided by various leaders using the Hush City app. The program was coordinated by Antonella Radicchi, with local hosts including Zoe Banks Gross, Chiara Bartalucci, Richard Bentley, and others.

Sound walk
Sound walk 2017

Where do we go from here?

"Where Do We Go From Here?" is a walking art project developed by Claire Alice Thill in 2017 during her residency at Fondation Biermans Lapôtre in Paris, featuring site-specific itineraries around the city. The project combines recorded interviews, original soundscapes by composer Georg Brenner, and curated walking routes to explore walking as a cultural and social act while enabling participants to experience Paris through the voices and perspectives of its inhabitants.

Sound walk
Sound walk SWS19 2019

Búðahraun

This work investigates distance, time, movement, and place through replicated walks across the Búðahraun lava field in Iceland, captured via field recording and sound design. Originally broadcast on Resonance Extra’s Flux, it explores liminal spaces and temporality by contrasting walks at dawn and dusk on the summer solstice, integrating natural sounds and embodied movement into a sonic portrait of the landscape.

Sound walk
Sound walk 2015

Myall Creek Memorial Soundtrail

The Myall Creek audio walk explores the 1838 massacre and its ongoing impact, highlighting moments of justice and reconciliation across generations. Created with local community collaboration, the geo-locative experience invites participants to engage deeply with this continuing story of national acknowledgment and healing.

Walking piece
Walking piece 2018

1831 Riot!

Queen Square in Bristol hosts a GPS-triggered audio play recreating the 1831 riot, originally created in 2004 as a world-first location-based sound experience. This updated 1831 RIOT! by Satsymph combines audio engineering and contemporary composition to immerse listeners in the historic event as they move through the site.

Sound walk
Sound walk 2018

Listening to Abu Dhabi

Soundscape compositions based on Abu Dhabi maps, experienced along the Abu Dhabi Corniche, illustrating changes in urban soundscapes caused by rising sea levels and temperatures. The project was created for Keira Simmons' Capstone Thesis at New York University Abu Dhabi and includes an accompanying research paper available upon request.

Sound walk
Sound walk SWS19 2019

Synchronize (2005/2019)

Synchronize (2005/2019) Dordrecht, Netherlands The work Synchronize consists of a walking route and a mp3 file. While walking the route you need to wear headphones or earphones. Listen to the mp3, and follow the walk as done by Frans van Lent, the artist, earlier. Synchronise with the sound of his walking feet.

Walking piece
Walking piece 2011

Sonic Origami

Invented by the performer and musician Ana Berkenhoff it is a live experience that transforms the visual of a place into audio. The audience and the performer walk together through an area. The audience will hear a mix of recordings (from the place) and live singing about what is there to see.

Walking piece
Walking piece 2012

Victoria Park Memoryscape Trail

The Victoria Park Memoryscape trail will take you on a historical tour around Victoria Park.

GPS, geo-poetic system

Geo-poetic system was a term coined by Lucy Frears during locative media art research (published 2017). The basis of geopoetics, a theory and practice developed by Scottish philosopher and poet Kenneth White, is to connect humans to the lines of the earth (White cited in McManus 2007: 183), or ‘what’s out there’ (Ingold 1993; 154; White 2005: 200; White 2006: 9). The contact White describes is often between the human mind and the earth, what he calls ‘landscape-mindscape’ (Legendre 2011: 121). Because of the embodied nature of locative media experiences using a smartphone in landscape for these walking art experiences using gps technologies Frears expanded this notion to being ‘landscape-mindscape-bodyscape’ (2017).

Added by Lucy Frears
Problem?

Encountered a problem? Report it to let us know.

  • Include the page on which you encountered the problem.
  • Describe what happened.
  • Describe what you expected to happen.
Follow us