These 3 workshops are in the event schedule on Monday 1st July, 12.30 – 14.30, Wednesday 2nd 09.00-11.00 and Saturday 5th at 9.30 to 11.30, all beginning in Psarades.
I will be bringing 4 recording set ups and a couple of shotgun mics plus 4 sets of headphones. If you have your own plug in headphones, earphones or earbuds, that will help! We can also play with phones for recording of course.
Workshop 1 will introduce equipment use, techniques, ideas and approaches with some creative ideas to think about and we will try a bit of recording. We will also try to listen to some examples if we get decent connectivity!
Workshop 2 will largely take place doing field recording outdoors – trying create material a ‘work in progress’ together.
Workshop 3 will talk about editing but in some respects is problematised by what you do or don’t have access too (laptops of phones, software etc). BUT we will look at the psychology of multi-track editing, cuts, transitions, effects, wild-track and producing a really professional piece.
We will be working in distant conversation with a group of artists who are doing the same thing with Andrew Stuck in Sweden this week! So we will create a work in progress and share internationally (of course)!
Related
A Secular Pilgrim: Discussing the Efficacy of Pain and Suffering in Endurance Walking.
This Audio Paper documents a 160 km walk along the North Pilgrim’s Way in North Wales and The Two Saints Way between Cheshire and Lichfield, exploring the performative and embodied aspects of pilgrimage. The discussion focuses on the significance of the route itself, examining themes of meditation, repetition, pain, and the interaction with nature in both secular and sacred contexts.
How to judge an audio walk – by PAPOLA – Hamish’s Substack
Seeing as Walk Listen Create’s just wrapped up their Sound Walk September, and is, as far as I can see, the only global sound walk competition, perhaps it’s time to look more rigorously into how one is to actually judge a sound (referred to here as both audio/sound) walk: albeit what an audio walk actually

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