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Sound walk SWS25 2025

An Invitation to Play

Make Way for Ducklings Statue
Boston Public Garden, Boston, MA, USA
15 minutes
Free

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Play Anywhere Now or Never

An Ongoing Collaborative Art Project by Idit Nathan and Helen Stratford

Flow

Collection · 2 items

magic

Collection · 12 items

Play

4 sub-collections · 83 items

Regions

Boston

City · 13 items

Related

book

Oak and Ash and Thorn: The Ancient Woods and New Forests of Britain

The magic and mystery of the woods are embedded in culture, from ancient folklore to modern literature. They offer us refuge: a place to play, a place to think. They are the generous providers of timber and energy. They let us dream of other ways of living. Yet we now face a future where taking

Peter Fiennes
Walking piece

7 walks in 28 minutes

The film documents the Seven Walks in a Holy City project (2011)- Walking , playing and collecting photographs in the city of Jerusalem.

Idit Nathan
post

A sound journey through the Lucense Ancares

With Os Andares, a group of theater, documentary film, poetry, and music artists produced six sound walks in some of the most magical spaces of the Ancares Mountains of Lugo, in Spain.

Marcos PTT González Carballido
url

Play Anywhere Now or Never

An Ongoing Collaborative Art Project by Idit Nathan and Helen Stratford

An Invitation to Play is a soundwalk that encourages a playful look at the world around us. Using experimental audio and lessons from game studies, we will guide you through a series of playful exercises as you walk through Boston Public Garden.

As children we often look at the world through the lens of play – sidewalk cracks invite us to avoid stepping on them under perilous threat; trees for climbing stand out amongst the rest; we determine which house hides the terrifying monster and walk on the other side of the street. However, as we reach adulthood, we often lose this lens of play.

This soundwalk invites listeners to adopt a playful attitude toward their natural spaces and the people around them. For fifteen minutes, as listeners stroll around the lake in the Boston Public Garden, we will create the space for a playful interaction with the world. Together, we will explore the positive psychological benefits of play and how a playful attitude affects us and colors our lived experiences. We will hear stories of designers who seek to create playful moments in daily life – designers such as Bernard DeKoven who spent his life inviting others to participate in what he called “the infinite playground.” Finally, by exploring some of the aesthetic elements of play (including imagination, playful objects, flow, and the magic circle), we will create opportunities for playful attitudes towards nature, others, and ourselves.

APA style reference

Bethancourt, M. (2025). An Invitation to Play. walk · listen · create. https://walklistencreate.org/walkingpiece/an-invitation-to-play/

wander lines

The term “lignes d’erre” which was developped by Fernand Deligny who followed autist children in their shift had been taken up later by G.deleuze.

About wander lines: https://forumviesmobiles.org/points-de-vue/12619/surexpression-wander-lines

Added by Beatrice Didier
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