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2017

AURALITY

1572959025.LeahBarclay_AURALITY_01
Multiple locations

Sub-collection

Acoustic Ecology

Sub-collection · 20 items

Australia

Collection · 49 items

conservation

Collection · 4 items
Sub-collection

GPS

Sub-collection · 26 items

Related

Sound walk

NOOSA

The 2018 Booin Gari Festival on the Noosa River features AURALITY, an augmented reality audio project that uses GPS location to trigger evolving soundscapes inspired by Queensland’s rainforests, rivers, and reefs. Visitors explore the sounds by moving through active zones on the app, with audio adapting throughout the festival for a dynamic, site-specific experience.

Leah Barclay
Sound walk

AIRLIE BEACH

Aurality is an augmented reality audio project launched at the 2017 Queensland Music Festival in Airlie Beach, offering interactive soundscapes of Queensland's rainforests, rivers, and reefs. The app uses GPS to trigger location-based audio experiences that evolve throughout the festival and are best experienced with headphones.

Leah Barclay
Sound walk

YEPPOON

Aurality is an augmented reality audio project launched at the 2017 Queensland Music Festival that uses GPS-triggered soundscapes to explore Queensland's rainforests, rivers, and reefs. The app allows users to experience evolving acoustic ecology by walking through mapped coastal locations where audio plays automatically within active zones.

Leah Barclay
walkingevent

Movie Event- African Bioacoustics Community Conference 2020

As part of the African Bioacoustics Community 2020 Conference programme, we are planning an Online Movie Event to highlight bioacoustic science to both registered and non-registered participants. We are inviting submissions from filmmakers, scientists, students, and the public to contribute content to this event! What we are looking for: – Feature films: Complete productions of

ABC2020
Sub-collection

Acoustic Ecology

Sub-collection · 20 items

Australia

Collection · 49 items

conservation

Collection · 4 items
Sub-collection

GPS

Sub-collection · 26 items

Related

Sound walk

NOOSA

The 2018 Booin Gari Festival on the Noosa River features AURALITY, an augmented reality audio project that uses GPS location to trigger evolving soundscapes inspired by Queensland’s rainforests, rivers, and reefs. Visitors explore the sounds by moving through active zones on the app, with audio adapting throughout the festival for a dynamic, site-specific experience.

Leah Barclay
Sound walk

AIRLIE BEACH

Aurality is an augmented reality audio project launched at the 2017 Queensland Music Festival in Airlie Beach, offering interactive soundscapes of Queensland's rainforests, rivers, and reefs. The app uses GPS to trigger location-based audio experiences that evolve throughout the festival and are best experienced with headphones.

Leah Barclay
Sound walk

YEPPOON

Aurality is an augmented reality audio project launched at the 2017 Queensland Music Festival that uses GPS-triggered soundscapes to explore Queensland's rainforests, rivers, and reefs. The app allows users to experience evolving acoustic ecology by walking through mapped coastal locations where audio plays automatically within active zones.

Leah Barclay
walkingevent

Movie Event- African Bioacoustics Community Conference 2020

As part of the African Bioacoustics Community 2020 Conference programme, we are planning an Online Movie Event to highlight bioacoustic science to both registered and non-registered participants. We are inviting submissions from filmmakers, scientists, students, and the public to contribute content to this event! What we are looking for: – Feature films: Complete productions of

ABC2020
Walking piece
AURALITY is an augmented reality audio project exploring Queensland’s rainforests, rivers and reefs through music, sound and acoustic ecology.

AURALITY is an augmented reality audio project exploring Queensland’s rainforests, rivers and reefs through music, sound and acoustic ecology. The sound walks can be experienced by downloading the free mobile app AURALITY (for iOS and android) that uses GPS points along the coast of Queensland to trigger soundscapes based on location and movement. AURALITY sound walks explore the value of acoustic ecology and augmented reality for conservation and climate action. This project is created by Leah Barclay, a multi-award winning Australian sound artist working at the intersection of art, science and technology.

APA style reference

Barclay, L. (2017). AURALITY. walk · listen · create. https://walklistencreate.org/walkingpiece/aurality/

pedestrian acts

By de Certeau: In “Walking in the City”, de Certeau conceives pedestrianism as a practice that is performed in the public space, whose architecture and behavioural habits substantially determine the way we walk. For de Certeau, the spatial order “organises an ensemble of possibilities (e.g. by a place in which one can move) and interdictions (e.g. by a wall that prevents one from going further)” and the walker “actualises some of these possibilities” by performing within its rules and limitations. “In that way,” says de Certeau, “he makes them exist as well as emerge.” Thus, pedestrians, as they walk conforming to the possibilities that are brought about by the spatial order of the city, constantly repeat and re-produce that spatial order, in a way ensuring its continuity. But, a pedestrian could also invent other possibilities. According to de Certeau, “the crossing, drifting away, or improvisation of walking privilege, transform or abandon spatial elements.” Hence, the pedestrians could, to a certain extent, elude the discipline of the spatial order of the city. Instead of repeating and re-producing the possibilities that are allowed, they can deviate, digress, drift away, depart, contravene, disrupt, subvert, or resist them. These acts, as he calls them, are pedestrian acts.

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