Walking Piece SWS22
Sounding Belfast During COVID-19 (Lockdowns)

This project reflects through an auditory and sonic art perspective how the city sounds like without the presence of humans or the normal amount of human density in popular areas in public spaces of Belfast.

Walking Piece SWS22
Re/collections

Re/collections is the final prototype of PhD research into 3D locative audio for public engagement in urban outdoor heritage sites. It was presented as part of Heritage Open Days 2022 in partnership with The Regency Town House.

Walking Piece SWS22
Xeno Walk

Xeno Walk is an Augmented Reality audio walk featuring the voices and sound works by activists and sound producers who embrace the collage as a tool of aural exploration and urban agency.

Walking Piece SWS22
For the Sake of a Single Poem: a Benedictine monk’s meditations on Rilke

Beginning with a reading of Rilke's "For the Sake of a Single Poem", before a statue of a young monastic, Benedict, sequential echoes utilize space and place to weave together spoken and musical meditations on Rilke's take on creativity and loss.

Walking Piece SWS22
Walking Home – Milton Keynes

Walking Piece SWS22
South of Shoreham Port

Beyond the lorries thundering past, the cries of seagulls and roar of waves there are other sounds. This walk presents a small fraction of a larger collection of real and imagined (phantom) sounds recorded in the area around Shoreham Port.

Walking Piece
Disappear

The act of getting lost is translated in ‘How Disappear Completely?’; a mobile game for experiencing the paths of Kemeraltı.

Walking Piece
Growth

Growth is a series of guided meditations in the urban landscape of the Mission neighborhood in San Francisco. Participants are invited to slow down, listen, reflect on the past, and contemplate our collective responsibility to future generations.

Walking Piece SWS22
The Ancestors

The Ancestors is a hauntological soundtrail geo-located in the grounds of Killruddery, a historic house in County Wicklow, Ireland. The work explores the written archives of the Brabazon family who have been living at Killruddery since 1618.

Walking Piece SWS22
Wild Nature Trail

Combining song, text and binaural recordings, this sound walk prompts participants to seek out pockets of wild nature in the urban landscape. It is geo-located, so through the app, Echoes, sounds are triggered automatically in the walk locations.

Walking Piece SWS22
Wanders in the (wild) smart city

Combining song, text and binaural recordings, this sound walk prompts participants to engage with hidden digital processes in the urban landscape. It is geo-located, so through Echoes, sounds are triggered automatically in the walk locations.

Walking Piece SWS22
CANARIAS DC SOUNDWALK

CANARIAS DC SOUNDWALK explores the sonic ecologies of the Canary Islands, presenting an itinerary with 7 compositions geolocated across chosen locations in Washington DC. It is a permanent public invisible artwork available from Autumn 2021 onwards.