Search
My feed
SWS20 2020

Stirchley Soundwalk

Ten Acres of Sound
Stirchley, Birmingham, UK
60 minutes
Free

Birmingham

Collection · 41 items

field recordings

Collection · 43 items
Sub-collection

immersive

Sub-collection · 67 items

river rea

Collection · 6 items

Related

Sound walk

Taman Tugu: Interference/Resistance

“Taman Tugu: Interference/Resistance” is an immersive walking sound art experience set in the reclaimed Taman Tugu forest in central Kuala Lumpur, combining natural jungle sounds with electronic music derived from field recordings in the park. The piece explores the interaction between urban noise and natural soundscapes, highlighting the ecological significance of this green space amid the city.

Yonatan Collier
Sound walk

Justice, Freedom, Peace, Memory

‘Justice, Freedom, Peace, Memory’ is an interactive composition delivered via the Echoes app, using GPS to map music onto specific locations in Groningen’s city centre. The piece integrates field recordings from these sites, offering an immersive experience that connects listeners with the area’s history and contemporary soundscape through a guided walk.

Yonatan Collier
Sound walk

Tales of Kirkstall Abbey

Tales of Kirkstall Abbey is a series of short conversations with different people who work at the abbey today. The guide provides an immersive experience of ten areas across the ruins, highlighting some of the fascinating stories from its past.

LMG1
walkingevent

Women’s Work Festival: I believe her (walking tour)

As part of Women’s Work 2022, join us as we walk through the streets of Belfast’s Cathedral Quarter together to experience the beautiful and hard hitting audio journey ‘I Believe Her.’* After the 30 min audio piece we will end at The Oh Yeah Centre where we will have a discussion about night time safety,

Andrew Stuck

Birmingham

Collection · 41 items

field recordings

Collection · 43 items
Sub-collection

immersive

Sub-collection · 67 items

river rea

Collection · 6 items

Related

Sound walk

Taman Tugu: Interference/Resistance

“Taman Tugu: Interference/Resistance” is an immersive walking sound art experience set in the reclaimed Taman Tugu forest in central Kuala Lumpur, combining natural jungle sounds with electronic music derived from field recordings in the park. The piece explores the interaction between urban noise and natural soundscapes, highlighting the ecological significance of this green space amid the city.

Yonatan Collier
Sound walk

Justice, Freedom, Peace, Memory

‘Justice, Freedom, Peace, Memory’ is an interactive composition delivered via the Echoes app, using GPS to map music onto specific locations in Groningen’s city centre. The piece integrates field recordings from these sites, offering an immersive experience that connects listeners with the area’s history and contemporary soundscape through a guided walk.

Yonatan Collier
Sound walk

Tales of Kirkstall Abbey

Tales of Kirkstall Abbey is a series of short conversations with different people who work at the abbey today. The guide provides an immersive experience of ten areas across the ruins, highlighting some of the fascinating stories from its past.

LMG1
walkingevent

Women’s Work Festival: I believe her (walking tour)

As part of Women’s Work 2022, join us as we walk through the streets of Belfast’s Cathedral Quarter together to experience the beautiful and hard hitting audio journey ‘I Believe Her.’* After the 30 min audio piece we will end at The Oh Yeah Centre where we will have a discussion about night time safety,

Andrew Stuck
Sound walk
Sound artist Nikki Sheth has created a 60-minute soundwalk in Stirchley for the Ten Acres of Sound Festival, featuring field recordings of natural and man-made sounds at specific listening points mapped throughout the area. The walk, accessible via the free SOUNDwalker app, guides users with GPS-triggered audio that evolves from environmental sounds to abstract compositions, offering an immersive, site-specific listening experience.

Sound Artist Nikki Sheth has created a soundwalk of Stirchley for the Ten Acres of Sound Festival. The walk encourages a deeper connection with the natural environment and a new awareness of the hidden sounds around us – both natural and man-made.

Exploring the area of Stirchley, Nikki has created a sound map of interesting listening points in the local area. These points have been recorded and the field recordings produced draw upon a range of sources – the hidden sounds of underwater currents, recordings of bats hunting above the River Rea, the secret world of Birmingham Brew before opening hours. As the walk progresses, the field recordings develop into smaller musical compositions that have been inspired by the mechanical and electromagnetic recorded sounds, progressing from a natural to an abstracted and imaginative sound world.

The Stirchley soundwalk creates a 60-minute self-guided journey of immersive audio experiences which can be experienced using a smartphone. The free SOUNDwalker app uses GPS to guide the walker to different locations and, on arrival, triggers audio tracks which provide site specific responses to the immediate environment.

As you listen to the soundwalk click on the listening points once to see the name of the location and click on the name to read more about the sounds you are hearing.

The soundwalk will launch during the Ten Acres of Sound Festival and will be freely available on the SOUNDwalker app for the public to enjoy at their leisure.

It is advised to download the soundwalk in advance to ensure the best quality and to avoid signal issues when streaming in real time.

This event is in association with Artefact Projects, Ten Acres of Sound and Birmingham based collective SOUNDkitchen.

Credits

Hosted by: SOUNDkitchen, Ten Acres of Sound, Nikki Sheth

APA style reference

Sheth, N. (2020). Stirchley Soundwalk. walk · listen · create. https://walklistencreate.org/walkingpiece/stirchley-soundwalk/

clittering

To make frictional or rattling sound + clittering (Anglo-Irish) – the noise of hurrying feet (from Irish: cliotar)

Added by Maurice Azzano
Problem?

Encountered a problem? Report it to let us know.

  • Include the page on which you encountered the problem.
  • Describe what happened.
  • Describe what you expected to happen.
Follow us