Related
Treasure Hunt for the Imagination
This award-winning audio walk in Edinburgh’s Shore explores nine historical and personal secrets of Leith’s maritime area, spanning from the 1918 pandemic to the year 2120. The 1.5-mile route takes about an hour to complete and features immersive sound elements at designated stops.
Mosses and Marshes Art Trail
The Fenn's, Whixall and Bettisfield Mosses Sound and Sculpture Art Trail, launching 3rd July 2021 through October, offers a 3-mile immersive walk combining soundscapes from UK and Australian wetlands with sculptures exploring measurement and landscape themes. The trail features headphones-triggered audio via the Echoes app, integrates wildlife recordings and poetry, and is part of the Mosses and Marshes art project led by Andrew Howe and Kim V. Goldsmith.
Related
Treasure Hunt for the Imagination
This award-winning audio walk in Edinburgh’s Shore explores nine historical and personal secrets of Leith’s maritime area, spanning from the 1918 pandemic to the year 2120. The 1.5-mile route takes about an hour to complete and features immersive sound elements at designated stops.
Mosses and Marshes Art Trail
The Fenn's, Whixall and Bettisfield Mosses Sound and Sculpture Art Trail, launching 3rd July 2021 through October, offers a 3-mile immersive walk combining soundscapes from UK and Australian wetlands with sculptures exploring measurement and landscape themes. The trail features headphones-triggered audio via the Echoes app, integrates wildlife recordings and poetry, and is part of the Mosses and Marshes art project led by Andrew Howe and Kim V. Goldsmith.
“Growing up in Strathroy was like growing up anywhere else. Drinking beer, fishing, murder, suicide, drinking beer.”
“Strathroy Stories” is an immersive, spatialized sound piece that explores space and place through a series of adolescent and teenage memories of people, places, and events. This work explores the notion of memory as a dynamic, malleable construct that falls somewhere between archival and living narrative.
This piece is intended to enable a hybrid listening experience where the listener will be at times unable to distinguish real from virtual, thus creating a sort of Schizophonic experience.
Credits
Hosted by: radio aporee ::: miniatures for mobiles

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