The Ears May Travel

Be the first to favourite this.

Walking piece details

Duration139 minutes
Cost 14 € or more

The Ears May Travel came into existence spontaneously during the covid-19 pandemic in spring 2020. During lockdown I simply felt the urge to travel – at least in imagination.

But it is not only a vacation for the senses. It is a commentary in a time when countries around the globe are closing their borders. The scary thing is not to close borders for health purposes but using the pandemic as an argument in order to achieve a hidden political agenda. The EU, for example, now uses the lockdown to abandon refugees even harder than before, they are dying at our borders and also within our borders. At the same time we have seasonal workers shipped to Germany from Eastern European countries, so they can harvest asparagus in isolation and for starvation wages.

In this context my field recording compositions are a very friendly reminder that traveling and freedom of movement are a basic human need as well as a human right for all. I want the world to acoustically experience the vitality of the world outside of their homes and to turn outward amidst all the inwardness of these times – at least in awareness.

Keeping the world within us – in our thoughts, feelings, and actions – should always stay a solid rock.

Most of the tracks of this album consist of binaural recordings – So, please LISTEN WITH HEADPHONES!

Since this is an on-going series, I will add more tracks…

La Pesch

La Pesch

Carina Pesch (born 1983) studied Social Anthropology, Political Sciences, and Philosophy at the University of Leipzig and at the Orient Institute Beirut. La Pesch's art works range between fiction and reality, always with a strong sense for the specific ch...

One thought on “The Ears May Travel

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Also check out

Walking Piece
Space – We – Space

Leipzig, DE

Walking Piece SWS21
Weiße Elster – binaural soundwalk


Weiße Elster, Leipzig, Germany

Walking Piece
SCHRITTWEISE Choreographing City / Choreographing Walking

A participatory performance and a free construction-play-kit for studies, researches and works on choreographing walking.

Free for supporting members
walk · listen · café
Drifting through sounds and the outer world, finding oneself

2021-01-12 19:00


La Pesch will discuss her work as a sound and voice artist, radio maker, and curator of the German GERÄUSCHKULISSE.

When only the ears may travel

19 Nov, 2020

Carina Pesch talks about her album "The Ears May Travel", created as a reflection on the challenge of travel during COVID.

Walking Piece
Soundwalk in Aulus-les-Bains

Aulus-les-Bains, Frankreich

Walking Event
Poly-Sync. A Collective Radio Performance.


2020-11-12 17:00

Leipzig, Germany

Walking Piece SWS21
Stop & Go

1000 Scores by Rimini Apparat with Film- und Medienstiftung NRW

Walking Piece

Alfred-Brehm-Platz, 60316 Frankfurt am Main, Deutschland

[EN] ROOMS – An interactive audiowalk by HELLA LUX / from 10 years / starting point: Zoogesellschaftshaus, Alfred-Brehm-Platz in Frankfurt am Main. Free of charge and permanently available in the app Storydive. [DEU] ROOMS – Ein interaktiver Audiowalk von HELLA LUX / ab 10 Jahren / Startpunkt: Zoogesellschaftshaus, Alfred-Brehm-Platz in Frankfurt am Main. Kostenlos und dauerhaft verfügbar in der App Storydive.

Walking Piece SWS21
Weiße Elster – interactive composition


Weiße Elster, Leipzig, Deutschland

Walking Event
Follow Me – Performance-Serie

Dock 4

12 - 14 Aug, 2022

Kassel, Deutschland

What can we see in other people? Do we see them or us? 3 performers follow strangers in public space, voice their impressions and the stories they create. Their voices take the audience on a journey. What is triggered by this game of projection?

Walking Piece
walkingwhiledrawing * Parnidis Dune

Parnidis-Düne, Curonian Spit National Park, Neringos savivaldybė, Litauen

walkingwhiledrawing is a project that combines walking, drawing and VR-landscapes. It is dealing with our visual perception while walking and drawing. The drawing walks get translated in VR through 3D-painting and combined as a VR-landscape.