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My #Culture30Walks – How Culture 3.0 is your city?

Culture3.0

Even before the pandemic the UK, along with many other countries, has seen a shift in how we want to value the way we engage in cultural activities, culminating in the Arts Council England’s 10-year strategy of “Let’s Create”, firmly focussing on supporting access of communities and individuals to cultural production. 

For Carola Boehm a musician-tech-academic, Luigi Sacco’s concept of Culture 3.0 is a key one, characterised by ‘everyday creativity’,  co-creation, open platforms, ubiquitously available production tools and individuals constantly shifting and renegotiating their roles between producing and consuming content. This ‘doing away’ with gatekeeping systems supports access, diversity and is evidenced to simply make all our lives healthier, happier, more creative and more resilient. 

In testing that notion, Carola Boehm took some walks and documented them in a few twitter threads. These #culture30 walks aimed at making visible how places that have attended specifically to cultural policy have almost unknowingly enhanced the everyday creativity that one encounters on a simple 30 minute walk to work. One by one, a #culture30walk told a story of how culture30 a city really was. 

In this talk Carola Boehm shares and discuss how this experience interfaces with those of the walking artist community in a Walk Listen Café moderated by Jez Hastings.  

Hosts

CarolaBoehm

CarolaBoehm

(United Kingdom) 
Jez Hastings

Jez Hastings

 
This event has happened

2022-02-08 19:00
2022-02-08 19:00

Café recording
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walk · listen · café

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My #Culture30Walks – How Culture 3.0 is your city?

For Carola Boehm a musician-tech-academic, Luigi Sacco’s concept of Culture 3.0 is a key one, characterised by ‘everyday creativity’, co-creation, open platforms, ubiquitously available production tools and individuals constantly shifting and renegotiating their roles between producing and consuming content.


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zig-zag walking

A kind of attitudinal or intentional walk in which one chooses a zig-zag pathway, choosing a feature in the environment to walk towards and changing chosen feature and direction at will. A way to subvert prescribed directionality, and view, of built urban pathways.

Added by James Cunningham

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