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2017

ISLAND NEX(US): ARQUIPÉLAGO

Import from Echoes
Ponta Delgada, Azores, Portugal

Sub-collection

Augmented Reality

Sub-collection · 28 items

islands

Collection · 5 items

Sustainability

Collection · 8 items

Vanuatu

Collection · 1 items

Related

walkingevent

Only Expansion and Soundwalk weekend

In the lead up to COP 26 and as part of Sound Walk September Duncan Speakman’s augmented audio walk Only Expansion will be hosted at Watershed, Bristol alongside a range of works, talks and experiences exploring cultural responses to ecology and climate change by artists including Kathy Hinde and Katy Connor. From spatial audio workshops

Duncan Speakman
walkingevent

Promenade en balai supersonique; Op de bezem over de Bezemhoek

Enfourchez un balai de sorcière et « survolez » le Coin du Balai avec un casque audio sur les oreilles. Déambulez dans le quartier pendant une quarantaine de minutes et, sans quitter les rues, vous aurez l’impression de voler au-dessus des toits… Le balai enfourché diffusera la voix des habitants qui décrivent, chacun dans leur langue, la

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Pikmin Bloom

Pikmin Bloom is an augmented reality mobile game. Like Pokémon Go, it rewards players for spending time outside. The player’s real-world movements are rewarded with items for Pikmin creatures.

walkingevent

Roundware: a new approach to locative apps and sound art; Halsey Burgund in interview with Hamish Sewell

Halsey Burgund is a fellow at the MIT Open Documentary Lab where he researches new forms of audio documentary. For the past decade, his work has focused on contributory location-based audio installations. His app, Roundware (https://roundware.org/), is an open-source audio augmented reality platform for collecting, organizing and re-presenting audio via smartphones and the web. Using

Hamish Sewell
Sub-collection

Augmented Reality

Sub-collection · 28 items

islands

Collection · 5 items

Sustainability

Collection · 8 items

Vanuatu

Collection · 1 items

Related

walkingevent

Only Expansion and Soundwalk weekend

In the lead up to COP 26 and as part of Sound Walk September Duncan Speakman’s augmented audio walk Only Expansion will be hosted at Watershed, Bristol alongside a range of works, talks and experiences exploring cultural responses to ecology and climate change by artists including Kathy Hinde and Katy Connor. From spatial audio workshops

Duncan Speakman
walkingevent

Promenade en balai supersonique; Op de bezem over de Bezemhoek

Enfourchez un balai de sorcière et « survolez » le Coin du Balai avec un casque audio sur les oreilles. Déambulez dans le quartier pendant une quarantaine de minutes et, sans quitter les rues, vous aurez l’impression de voler au-dessus des toits… Le balai enfourché diffusera la voix des habitants qui décrivent, chacun dans leur langue, la

Anne Versailles
Walking piece

Pikmin Bloom

Pikmin Bloom is an augmented reality mobile game. Like Pokémon Go, it rewards players for spending time outside. The player’s real-world movements are rewarded with items for Pikmin creatures.

walkingevent

Roundware: a new approach to locative apps and sound art; Halsey Burgund in interview with Hamish Sewell

Halsey Burgund is a fellow at the MIT Open Documentary Lab where he researches new forms of audio documentary. For the past decade, his work has focused on contributory location-based audio installations. His app, Roundware (https://roundware.org/), is an open-source audio augmented reality platform for collecting, organizing and re-presenting audio via smartphones and the web. Using

Hamish Sewell
Sound walk
Invisible Places 2017 ISLAND NEX(US): Arquipélago is an augmented reality sound walk on São Miguel island that links local communities with island communities in the Asia Pacific region through environmental soundscapes and cultural stories. The project features contributions from Vanuatu Women's Water Music, Leweton Community, and Noosa Biosphere Reserve, emphasizing ecological interconnection and the impacts of climate change on coastal and island cultures.

LEAH BARCLAY, LUÍS VIEIRA, SANDY SUR, TOBY GIFFORD AND LYNDON DAVIS
Invisible Places 2017

ISLAND NEX(US): Arquipélago in an augmented reality sound walk that connects the local communities of São Miguel island with the sounds and stories of island communities in the Asia Pacific region who are facing the true ramifications of climate change. The initial layers of sound walk connect with the Leweton Community and Vanuatu Women’s Water Music who hail from the remote northern tropical islands of Gaua and Merelava in Vanuatu. The soundscapes will be underscored by a cultural ceremony from Sandy Sur, a community leader and researcher who focuses on Vanuatu Water Music and its connection to the environment. Sandy’s research aims to develop a deeper understanding of the role sound plays in the environment and how the Water Music of Vanuatu is deeply inspired by place, nature and culture. This cultural tradition is now evolving in response to rapidly changing climates and can act as a call to action. The experience connects to the soundscapes of coastal and island communities in Australia through hydrophone (underwater) recording and community voices across the ocean. The soundscapes of Noosa Biosphere Reserve are supported by the voice of Lyndon Davis, director of Gubbi Gubbi Dance and traditional custodian of the local region. The sounds, songs and stories in this sound walk explore ecological interconnection, sustainability and the art and science of listening to the environment.

Share your experience of social media with #IslandNexus

For further information please contact the artists by email or twitter:
Leah Barclay – leah@leahbarclay.com / @LeahBarclay
Luis Vieira – luispedrovieira@gmail.com / @luispedrovieir1

APA style reference

Barclay, L. (2017). ISLAND NEX(US): ARQUIPÉLAGO. walk · listen · create. https://walklistencreate.org/walkingpiece/island-nexus-arquipelago/

mooching (around)

To loiter or walk aimlessly.

Added by Janette Kerr
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