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2017

Lewes Castle

1572959424.JosephYoung_Lewes__image1
Lewes Castle & Museum, High Street, Lewes, UK
40 minutes

Barbican

Collection · 3 items
Sub-collection

immersive

Sub-collection · 67 items

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Stirchley Soundwalk

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Haunting the Archive

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Joseph Young

Barbican

Collection · 3 items
Sub-collection

immersive

Sub-collection · 67 items

Related

Sound walk

Strathroy Stories

"Strathroy Stories" is an immersive sound piece that investigates space and place through adolescent memories from Strathroy, blending real and virtual elements to create a Schizophonic listening experience. It examines memory as a dynamic intersection between archival record and living narrative.

Tony Vieira
Walking piece

The Hum

The Hum is a reflection and meditation on our own everyday interactions with the city. Half cinema, half reality, the piece weaves together visuals of your location with a specially composed soundtrack on your smartphone. The work explores the subtle qualities of observed and experienced movement to create a series of narratives ranging from the

Nic Sandiland
Sound walk

Stirchley Soundwalk

Sound artist Nikki Sheth has created a 60-minute soundwalk in Stirchley for the Ten Acres of Sound Festival, featuring field recordings of natural and man-made sounds at specific listening points mapped throughout the area. The walk, accessible via the free SOUNDwalker app, guides users with GPS-triggered audio that evolves from environmental sounds to abstract compositions, offering an immersive, site-specific listening experience.

Nikki Sheth
Sound walk

Haunting the Archive

This post discusses an artist-researcher’s adaptation to remote site engagement through immersive 3D audio installations based on the archives of the Brabazon family at Killruddery House & Gardens, Ireland. It details the creation of a binaural sound walk recorded in Brighton's Stanmer Park, exploring the potential for one place to creatively represent another in a practice of walking, listening, and sonic memory.

Joseph Young
Walking piece
No longer available
An immersive binaural audio guide using geo-location to guide visitors around Lewes Castle and the associated Barbican House & Museum.

An immersive binaural audio guide using geo-location to guide visitors around Lewes Castle and the associated Barbican House & Museum.

Credits

Hosted by: Joseph Young / Sussex Archeological Spociety

APA style reference

Young, J. (2017). Lewes Castle. walk · listen · create. https://walklistencreate.org/walkingpiece/lewes-castle/

pedestrian acts

By de Certeau: In “Walking in the City”, de Certeau conceives pedestrianism as a practice that is performed in the public space, whose architecture and behavioural habits substantially determine the way we walk. For de Certeau, the spatial order “organises an ensemble of possibilities (e.g. by a place in which one can move) and interdictions (e.g. by a wall that prevents one from going further)” and the walker “actualises some of these possibilities” by performing within its rules and limitations. “In that way,” says de Certeau, “he makes them exist as well as emerge.” Thus, pedestrians, as they walk conforming to the possibilities that are brought about by the spatial order of the city, constantly repeat and re-produce that spatial order, in a way ensuring its continuity. But, a pedestrian could also invent other possibilities. According to de Certeau, “the crossing, drifting away, or improvisation of walking privilege, transform or abandon spatial elements.” Hence, the pedestrians could, to a certain extent, elude the discipline of the spatial order of the city. Instead of repeating and re-producing the possibilities that are allowed, they can deviate, digress, drift away, depart, contravene, disrupt, subvert, or resist them. These acts, as he calls them, are pedestrian acts.

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